Fix a bug introduced by commit 5a02cb7 .
- In that commit, the "delete password" in the edit view would be disabled by the presence of the "password length slider".
This commit is contained in:
parent
3b3904fb40
commit
2107954cd3
3 changed files with 42 additions and 21 deletions
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@ -24,6 +24,7 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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var sectionHeaderTitles = ["name", "password", "additions",""].map {$0.uppercased()}
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var sectionFooterTitles = ["", "", "Use \"key: value\" format for additional fields.", ""]
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let passwordSection = 1
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var hidePasswordSettings = true
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var fillPasswordCell: FillPasswordTableViewCell?
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var passwordLengthCell: SliderTableViewCell?
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@ -52,6 +53,7 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tableTapped))
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tapGesture.delegate = self
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tapGesture.cancelsTouchesInView = false
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tableView.addGestureRecognizer(tapGesture)
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}
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@ -91,7 +93,12 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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}
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override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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return tableData[section].count
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if section == passwordSection, hidePasswordSettings {
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// hide the password section, only the password should be shown
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return 1
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} else {
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return tableData[section].count
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}
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}
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override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
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@ -116,35 +123,47 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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// generate password, copy to pasteboard, and set the cell
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func generateAndCopyPassword() {
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// insert the length slider if not existed
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if passwordLengthCell == nil {
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let row = tableData[passwordSection].count
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tableData[passwordSection].append([.type: PasswordEditorCellType.passwordLengthCell, .title: "passwordlength"])
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let indexPath = IndexPath(row: row, section: passwordSection)
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tableView.insertRows(at: [indexPath], with: UITableViewRowAnimation.automatic)
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// show password settings (e.g., the length slider)
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if hidePasswordSettings == true {
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hidePasswordSettings = false
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tableView.reloadSections([passwordSection], with: .fade)
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}
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let length = passwordLengthCell?.roundedValue ?? Globals.passwordDefaultLength
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let plainPassword = Utils.generatePassword(length: length)
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Utils.copyToPasteboard(textToCopy: plainPassword)
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// update tableData so to make sure reloadData() works correctly
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tableData[passwordSection][0][PasswordEditorCellKey.content] = plainPassword
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// update cell manually, no need to call reloadData()
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fillPasswordCell?.setContent(content: plainPassword)
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}
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func tableTapped(tap: UITapGestureRecognizer) {
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let location = tap.location(in: self.tableView)
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let path = self.tableView.indexPathForRow(at: location)
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if path?.section != passwordSection, tableData[passwordSection].count > 1 {
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// remove password settings (e.g., sliders)
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let row = tableData[passwordSection].count
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passwordLengthCell = nil
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tableData[passwordSection].removeLast(row - 1)
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let indexPaths = (1...row-1).map{IndexPath(row: $0, section: passwordSection)}
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print(indexPaths)
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tableView.deleteRows(at: indexPaths, with: UITableViewRowAnimation.automatic)
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func tableTapped(recognizer: UITapGestureRecognizer) {
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if recognizer.state == UIGestureRecognizerState.ended {
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let tapLocation = recognizer.location(in: self.tableView)
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let tapIndexPath = self.tableView.indexPathForRow(at: tapLocation)
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// do nothing, if delete is tapped (a temporary solution)
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if tapIndexPath != nil, deletePasswordCell != nil,
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tableView.cellForRow(at: tapIndexPath!) == deletePasswordCell {
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return
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}
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// hide password settings (e.g., the length slider)
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if tapIndexPath?.section != passwordSection, hidePasswordSettings == false {
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hidePasswordSettings = true
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tableView.reloadSections([passwordSection], with: .fade)
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// select the row at tapIndexPath manually
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if tapIndexPath != nil {
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self.tableView(self.tableView, didSelectRowAt: tapIndexPath!)
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}
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}
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}
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}
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func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
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if (gestureRecognizer is UITapGestureRecognizer) {
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if gestureRecognizer is UITapGestureRecognizer {
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// so that the tap gesture could be passed by
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return true
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} else {
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