Improve the password length slider
- the slider appears after clicking "generate" - the slider goes away after clicking a non-password-related section - generate new password if the slider value changes
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parent
e4e20b1d6f
commit
5a02cb726e
6 changed files with 75 additions and 25 deletions
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@ -16,8 +16,7 @@ class AddPasswordTableViewController: PasswordEditorTableViewController {
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override func viewDidLoad() {
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tableData = [
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[[.type: PasswordEditorCellType.textFieldCell, .title: "name"]],
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[[.type: PasswordEditorCellType.fillPasswordCell, .title: "password"],
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[.type: PasswordEditorCellType.passwordLengthCell, .title: "passwordlength"]],
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[[.type: PasswordEditorCellType.fillPasswordCell, .title: "password"]],
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[[.type: PasswordEditorCellType.textViewCell, .title: "additions"]],
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]
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super.viewDidLoad()
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@ -12,8 +12,7 @@ class EditPasswordTableViewController: PasswordEditorTableViewController {
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override func viewDidLoad() {
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tableData = [
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[[.type: PasswordEditorCellType.textFieldCell, .title: "name", .content: password!.name]],
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[[.type: PasswordEditorCellType.fillPasswordCell, .title: "password", .content: password!.password],
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[.type: PasswordEditorCellType.passwordLengthCell, .title: "passwordlength"]],
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[[.type: PasswordEditorCellType.fillPasswordCell, .title: "password", .content: password!.password]],
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[[.type: PasswordEditorCellType.textViewCell, .title: "additions", .content: password!.getAdditionsPlainText()]],
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[[.type: PasswordEditorCellType.deletePasswordCell]],
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]
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@ -15,7 +15,7 @@ enum PasswordEditorCellKey {
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case type, title, content, placeholders
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}
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class PasswordEditorTableViewController: UITableViewController, FillPasswordTableViewCellDelegate {
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class PasswordEditorTableViewController: UITableViewController, FillPasswordTableViewCellDelegate, PasswordSettingSliderTableViewCellDelegate, UIGestureRecognizerDelegate {
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var navigationItemTitle: String?
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var password: Password?
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var tableData = [
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@ -23,7 +23,9 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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]()
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var sectionHeaderTitles = ["name", "password", "additions",""].map {$0.uppercased()}
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var sectionFooterTitles = ["", "", "Use \"key: value\" format for additional fields.", ""]
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let passwordSection = 1
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var fillPasswordCell: FillPasswordTableViewCell?
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var passwordLengthCell: SliderTableViewCell?
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var deletePasswordCell: UITableViewCell?
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@ -47,6 +49,10 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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tableView.estimatedRowHeight = 48
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self.tableView.sectionFooterHeight = UITableViewAutomaticDimension;
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self.tableView.estimatedSectionFooterHeight = 0;
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let tapGesture = UITapGestureRecognizer(target: self, action: #selector(tableTapped))
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tapGesture.delegate = self
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tableView.addGestureRecognizer(tapGesture)
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}
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override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
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@ -58,13 +64,14 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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cell.setContent(content: cellData[PasswordEditorCellKey.content] as? String)
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return cell
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case .fillPasswordCell:
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let cell = tableView.dequeueReusableCell(withIdentifier: "fillPasswordCell", for: indexPath) as! FillPasswordTableViewCell
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cell.delegate = self
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cell.setContent(content: cellData[PasswordEditorCellKey.content] as? String)
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return cell
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fillPasswordCell = tableView.dequeueReusableCell(withIdentifier: "fillPasswordCell", for: indexPath) as? FillPasswordTableViewCell
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fillPasswordCell?.delegate = self
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fillPasswordCell?.setContent(content: cellData[PasswordEditorCellKey.content] as? String)
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return fillPasswordCell!
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case .passwordLengthCell:
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passwordLengthCell = tableView.dequeueReusableCell(withIdentifier: "passwordLengthCell", for: indexPath) as? SliderTableViewCell
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passwordLengthCell?.reset(title: "Length", minimumValue: Globals.passwordMinimumLength, maximumValue: Globals.passwordMaximumLength, defaultValue: Globals.passwordDefaultLength)
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passwordLengthCell?.delegate = self
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return passwordLengthCell!
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case .deletePasswordCell:
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return deletePasswordCell!
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@ -86,7 +93,7 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
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return tableData[section].count
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}
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override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
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return sectionHeaderTitles[section]
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}
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@ -107,8 +114,41 @@ class PasswordEditorTableViewController: UITableViewController, FillPasswordTabl
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tableView.deselectRow(at: indexPath, animated: true)
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}
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func generatePassword() -> String {
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// generate password, copy to pasteboard, and set the cell
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func generateAndCopyPassword() {
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// insert the length slider if not existed
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if passwordLengthCell == nil {
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let row = tableData[passwordSection].count
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tableData[passwordSection].append([.type: PasswordEditorCellType.passwordLengthCell, .title: "passwordlength"])
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let indexPath = IndexPath(row: row, section: passwordSection)
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tableView.insertRows(at: [indexPath], with: UITableViewRowAnimation.automatic)
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}
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let length = passwordLengthCell?.roundedValue ?? Globals.passwordDefaultLength
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return Utils.generatePassword(length: length)
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let plainPassword = Utils.generatePassword(length: length)
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Utils.copyToPasteboard(textToCopy: plainPassword)
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fillPasswordCell?.setContent(content: plainPassword)
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}
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func tableTapped(tap: UITapGestureRecognizer) {
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let location = tap.location(in: self.tableView)
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let path = self.tableView.indexPathForRow(at: location)
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if path?.section != passwordSection, tableData[passwordSection].count > 1 {
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// remove password settings (e.g., sliders)
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let row = tableData[passwordSection].count
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passwordLengthCell = nil
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tableData[passwordSection].removeLast(row - 1)
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let indexPaths = (1...row-1).map{IndexPath(row: $0, section: passwordSection)}
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print(indexPaths)
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tableView.deleteRows(at: indexPaths, with: UITableViewRowAnimation.automatic)
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}
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}
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func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
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if (gestureRecognizer is UITapGestureRecognizer) {
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// so that the tap gesture could be passed by
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return true
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} else {
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return false
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}
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}
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}
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