Migrate to Swift 5.0
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e06413b348
commit
f9c19b3ca4
26 changed files with 143 additions and 152 deletions
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@ -25,11 +25,11 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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return presenter
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}()
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
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func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
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// Override point for customization after application launch.
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SVProgressHUD.setMinimumSize(CGSize(width: 150, height: 100))
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passcodeLockPresenter.present(windowLevel: UIApplication.shared.windows.last?.windowLevel)
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if let shortcutItem = launchOptions?[UIApplicationLaunchOptionsKey.shortcutItem] as? UIApplicationShortcutItem {
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passcodeLockPresenter.present(windowLevel: UIApplication.shared.windows.last?.windowLevel.rawValue)
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if let shortcutItem = launchOptions?[UIApplication.LaunchOptionsKey.shortcutItem] as? UIApplicationShortcutItem {
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if shortcutItem.type == Globals.bundleIdentifier + ".search" {
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self.perform(#selector(postSearchNotification), with: nil, afterDelay: 0.4)
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}
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@ -67,7 +67,7 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
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// Display a blur effect view
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let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.light)
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let blurEffect = UIBlurEffect(style: UIBlurEffect.Style.light)
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let blurEffectView = UIVisualEffectView(effect: blurEffect)
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blurEffectView.frame = (self.window?.frame)!
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blurEffectView.tag = ViewTag.blur.rawValue
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@ -95,7 +95,7 @@ class AppDelegate: UIResponder, UIApplicationDelegate {
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func applicationWillEnterForeground(_ application: UIApplication) {
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// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
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passcodeLockPresenter.present(windowLevel: UIApplication.shared.windows.last?.windowLevel)
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passcodeLockPresenter.present(windowLevel: UIApplication.shared.windows.last?.windowLevel.rawValue)
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}
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func applicationDidBecomeActive(_ application: UIApplication) {
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